Other than POV, the Logitech F3DP has 12 buttons & a throttle.
The other six POV settings are still "in reserve". I've also mapped POV South to "Player/Target View" (which latter had to be "assigned" in P3 itself, I reassigned one of Gimpy's useless CFS3 keystrokes). As Gimpy suggested, I've mapped POV North to "Virtual Cockpit". With the Logitech F3DP you can assign new functions to all 8 POV hat positions. But for what it's worth, here's what I have so far. For myself, well, I haven't flown a flight sim since RB3D nearly a decade ago, so I'm still very much a newbie myself, still tinkering with the stick setup. So I'd love to hear what other Logitech F3DP users have done with their sticks.
#Saitek x45 sst programming software Pc
I'm new to OFF, not having flown P1 or P2 beyond testing the latter last month & discovering my old PC wouldn't run it. I have a Logitech Force 3D Pro, as well as TrackIR. And the Trackir takes over, until you get a Tracker, you'll have one view forward, and you'll see your gunsites, but that's itĮxtreme Tunnel Vision, you'll be totally blind on both sides Problem will be- When you Don't use the SST which Sucks anyway, you only get one move out of the Hat Switch ( POV 1) which is fine if you use Trackir, because you just assign it to Virtual Cockpit. I found it always works best to make it single key First/ Exit/ go back in and move it to the joystick Press Add Asignment ( a window appears, and asks you what key or joystick button ) Press Delete assignment ( the function remains, the key vanishes) Go into Workshop / CFS3 QC /Go to Field / Hanger / Controls If I remember, there's nine of them ( without getting creative) There are many keys which are not used in OFF, which are just wasted It's easier to have your joystick digest single keystroke commands, than 3 keystroke Macros I had to promise Winding Man, I'd be a good boyĪside from not using that SST which I gave up on. Any help? Thread? Post? I can hear Gimpy now.doesn't anybody read anymore. I want to map my stick but don't know how? Saitek ST290 Pro. End Rotary: Elevator trim (only trim that can be put on an axis).3-position Switch: Left/right = aileron trim, center = nothing.Button D (big end button): Cycle Tac display mode.End Hat Mode 1 (4-way): Up/Down = next/previous enemy.Front Hat (4-way): Up = toggle Tac, down = toggle map, left/right = zoom in/out.Button C (on front at top): Toggle padlock view mode.Button Launch (on top): Drop/fire ordnance.Button A (on top): Toggle to switch lower hat into panning view mode.Upper Hat (4-way): Up/Down = elevator trim.Lower Hat (8-way): left at default for POV, which gives the snap views in all directions at your own level.Because WW1 planes have few commands, this is way more capability than I need for this game. Everything can be programmed to have axis, single keys, macros, or even control the mouse cursor and mouse click, and can do different of these things in different modes. The mode switch allows all other buttons, hats, and rotaries to have 3 different commands mapped to them, 1 for each position of the mode switch. 1 rocker bar on lower side for rudder control (worked by middle and ring fingers).1 small button on end (worked by thumb).1 3-position mode switch on end (worked by thumb).